Computer Graphics

Graphics Functions

  • It provides users with a variety of functions for creating and manipulating pictures
  • The basic building blocks for pictures are referred to as graphics output primitives
  • Attributes are properties of the output primitives
  • We can change the size, position, or orientation of an object using geometric transformations
  • Modeling transformations, which are used to construct a scene.
  • Viewing transformations are used to select a view of the scene, the type of projection to be used and the location where the view is to be displayed.
  • Input functions are used to control and process the data flow from these interactive devices(mouse, tablet and joystick)
  • Graphics package contains a number of tasks .We can lump the functions for carrying out many tasks by under the heading control operations.

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