Program for 3D Rotation
/* 3D Rotation of a Cube using graphics.h (BGI/WinBGI) */ #include <graphics.h> #include <conio.h> #include <math.h> #include <stdio.h> #define PI 3.14159265 // Projection function (simple perspective projection) void project(int x, int y, int z, int *px, int *py) { int d = 500; // distance from viewer *px = (x * d) / (z + […]











