Graphics Networks
➔ So far, we have mainly considered graphics applications on an isolated system with a single user.
➔ Multiuser environments & computer networks are now common elements in many graphics applications.
➔ Various resources, such as processors, printers, plotters and data files can be distributed on a network & shared by multiple users.
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➔ A graphics monitor on a network is generally referred to as a graphics server.
➔ The computer on a network that is executing a graphics application is called the client.
➔ A workstation that includes processors, as well as a monitor and input devices can function as both a server and a client.